文学 >>> 艺术学 >>> 游戏 >>>
搜索结果: 1-4 共查到游戏 AI相关记录4条 . 查询时间(0.105 秒)
This paper proposes a novel method to generate strategic team AI pathfinding plans for computer games and simulations using probabilistic pathfinding. This method is inspired by genetic algorithms (Ru...
Strategy game and simulation application are an exciting area with many opportunities for study and research. Currently most of the existing games and simulations apply hard coded rules so the intelli...
We describe an approach for simulating human game-play in strategy games using a variety of AI techniques, including simulated annealing, decision tree learning, and case-based reasoning. We have impl...
脚本AI与脚本引擎     脚本AI  脚本引擎       2008/2/20
Scripted AI and Scripting Engines 脚本AI与脚本引擎 This chapter discusses some of the techniques you can use to apply a scripting system to the problem of game AI, and the benefits you can reap from doin...

中国研究生教育排行榜-

正在加载...

中国学术期刊排行榜-

正在加载...

世界大学科研机构排行榜-

正在加载...

中国大学排行榜-

正在加载...

人 物-

正在加载...

课 件-

正在加载...

视听资料-

正在加载...

研招资料 -

正在加载...

知识要闻-

正在加载...

国际动态-

正在加载...

会议中心-

正在加载...

学术指南-

正在加载...

学术站点-

正在加载...